Dec 30

“Coke League” means guaranteed salary for at least several months to a year.

“Why is it that people who have less economic resources i.e. lower fecundity reproduce more than people with more economic resources?”
“Few enough other things to feel good about/with.”
[…]
“The dysgenic effect is excaerbated greatly because the masses of underman usually have access to the technological and medical benefits created by the intelligent which stops them from dying off at rates that they otherwise would”
“Yes, but why is it that the intelligentsia who also have access to the medicine and technology you mentioned as well as having a strong financial foundation don’t have as many kids as those at the hem of society?”
“They on the one hand make wider use of advancements and have better understanding of how to utilize them in an intersectional manner, on the other they have the foresight to take full advantage of things like contraception and to plan pregnancies based on their personal income. On top of that they dont need to have shitloads of kids to make up for ones who die and to train on the farm or how to pickpocket. Also its the intelligent who are prone to taking advantage of bourgeois passtimes that children interfere with, like traveling, partying like a slut until they are forty, etc, and it is the intelligent who are more prone to invest all their spare time in careers, poor people who shovel feces or work a conveyer line arent going to care much about going in on the weekend. A whole convergence of different things.”
[…]
” They overestimate how much it takes to raise their children and underestimate the value those children have. So the money goes to others’ children or pets or trinkets or whatever else fails to fill the void.”

“I guess it’s only natural they’d reject me. I thought if I sincerely apologized for missing the first interview, I could work things out, and I thought I’d gotten that chance. But reality wasn’t so kind.

But you know, I don’t think they had to dump a beef bowl on me! Maybe it was tough to reject me because of Ryosuke, but we’re adults, so if they thought they were such better members of society than me, they could’ve come out and just said it!

The truth is, there was a company I wanted to work at. But at the interview, I started getting the feeling that maybe even though they said, “You young people are the key players in society,” they really just wanted to use us for their own gain. So I turned down the job.

Maybe that was stupid?”

“What is it?”
“Why should I tell you? You’re not interested in harem shows are you?”
“Maybe.”
“You’re a very noncommittal person. Is that how you get all the grills?”
“Yes. The three key words are “Maybe”, “I don’t know”, and “Possibly”. And everything will fall into your hands.”

“A similar comparison has been drawn among Go, chess and backgammon, perhaps the three oldest games that enjoy worldwide popularity. Backgammon is a “man vs. fate” contest, with chance playing a strong role in determining the outcome. Chess, with rows of soldiers marching forward to capture each other, embodies the conflict of “man vs. man”. Because the handicap system tells Go players where they stand relative to other players, an honestly ranked player can expect to lose about half of their games; therefore, Go can be seen as embodying the quest for self-improvement, “man vs. self”.”

EM: Rather, it is the ability to recognize patterns, which are then memorized, which distinguished the skilled players from the novices
EM: its not the pieces are this so i should do thi
EM: it is it is this kind of game so i should do this
KS: wat
KS: oh
KS: you know thats the biggest thing i think
KS: the most important thing to teach children
KS: this “learning how to learn” thing is wrong
KS: what’s important is to be able to see if your thought architecture scales well for the problems that you will encounter
KS: what i realized about how ive been learning wrong in school is similar to how ive been a poor artist
KS: an artist, say some MTG card illustrator, actually has to build something from nothing
KS: a whole piece
KS: maybe a couple of directions and reqs and a style guide but other than that its up to them
KS: that’s basically the “endgame” of art, or as large as it scales
KS: but thats not how i saw art as a kid
KS: it was “teacher wants something that looks like this”
KS: “my mechanical ability to recreate something exceeds their expectations of originally creating something and exceeds their ability to detect me for not doing it the way they want it”
KS: “therefore this architecture ‘works'”
KS: and it did work, right up until around high school
KS: same with school
KS: shit worked and i patched it, right up until around sometime last year when i realized that whatever value i was supposed to be getting out of college was completely different
KS: namely, connections
KS: while other people have been working on architectures that did scale with whatever society had or wanted
KS: bitch about nepotism or whatever, fact of the matter is our architectures weren’t able to handle the completely different kinds of expectations etc
KS: reading a book right now, “The Innovator’s Dilemma”
KS: “When New Technologies cause Great Firms to Fail”
KS: more about management / company architecture than technology though
KS: it looks into the disk drive industry, and how the 14 inch companies were ousted by the 8 inches, which were then ousted by the 5.25 inches, etc.
KS: it wasn’t because the bigger-disk companies had no technical capability
KS: it was because they were “held captive” by their customers
KS: their customers wanted more 14 inches… until they didn’t
KS: very few companies making one of the types were able to survive into the next generation, because their architecture was different
KS: so back to the thing you said
KS:

[10:14 PM] EM:
<<< its not the pieces are this so i should do thi
it is it is this kind of game so i should do this

EM: what kind of game is this?
KS: hmm?
EM: that was what i originally said
EM: pattern recognition
KS: pattern recognition is a little broad
KS: at first i thought those two things you said were the same
EM: in yugioh the other day alex lost a game because he didn’t see the pattern
KS: on a 3×3 or a 9×9 board or something like that for go, it is the same
KS: the performance difference between a go player who uses “pieces” rather than “kind of game” wouldn’t be too different on that size
KS: but scale it up to 19×19
KS: the “pieces” player will regularly lose to the “kind of game” player
KS: i think this is a more convincing argument/example against how the education system operates than anything else ive seen
KS: they say they start at the basics, but the downside of only doing the basics is that if you don’t look at how it’d be used, then it’s really easy to get the basics working in a completely different direction
EM: the go scenario you point out is a matter of the scale becoming something that isn’t understood through a normal frame
EM: ^^^ thats why i never understood derivatives
KS: that is true too; it’s not the “wrong scaling” problem i want to talk about, it’s a “can’t scale” problem, but i think it’s close enough
EM: i can parrot the phrase of what they are, but don’t know what they are
EM: same reason as to why i don’t understand how statistical models were found
EM: i may know what a bell curve is, but i don’t know they underlying foundation as to why the curve is used in the first place

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